Portfolio

Parkour Skúrinn

Parkour Skúrinn

I was involved in designing and constructing the first parkour facility in Iceland, called Parkour Skúrinn. Using Maya, I created a 3D model of the park, and utilized the real-time renderer in Unreal Engine, which allowed me to efficiently present new designs. While the park is still undergoing development, it is already being used for parkour training.